Pokemon Sharp Diamond and smooth pearl

Download Pokemon Sharp Diamond GBA ROM 



Name: Pokemon Sharp Diamond
Creator: Jaizu
Based on.: Pokemon Emerald
Language: English
Platform: GBA
Version: Demo 1
Update:

Description

It contains a bespoke post-game for the Pokemon Diamond Story! It offers features including walking Pokémon, some Gen 8 characteristics, a PSS system, a night and day system, Pokemon Diamond and Pearl GBa style, and more. Future versions of the game will be fantastic!
With a unique post-game, the main plot will be the same as that of Pokémon Diamond and Pearl.


Features

Level up and TM learnsets have been updated to the most recent generations. They will be altered to better suit the game. They will be accessible to the general public after that is finished.
Battle mechanisms, including new moves and powers, will adhere to gen 8 standards.



Pokédex will be expanded, with a focus on including some necessary Pokemon, like as those of the fire type. The selection process for new Pokémon won't be arbitrary and will mostly favour those that can be seen in official concept art or on anime. Pokédex Platinum will serve as the foundation. Changes to the Pokedex will be listed here with a spoiler tag. Although I want players to find them while playing the game, I recognise that some may want to immediately check them.

With adjustments for the new Pokédex, trainers and their mons will resemble those from Pokémon BDSP, but HMs will vanish. Your Pokémon won't have to use an attack slot for those since items or another system will arrive in their place.


Honey trees will likely undergo revision. How has not yet been established.
Gym puzzles may be difficult to complete or insufficient to replicate on the GBA engine, so some will stay the same while others will be simplified or remade.
Considering that those features won't be present in the GBA/my game, GTS building will be replaced with something else. Its contents are still to be determined.
Like the NDS, there isn't a "follow me" system.

Although Pokémon will, people won't follow you! Enjoy having your favourite Pokémon follow you from the beginning. (Merrp, please!)
You can make auto-run active. Once you get the running shoes, press L in the overworld!
all the enhancements brought by the battle engine v2, item expansion, and pokemon expansion.


Day/Night/Morning system. This includes shifting combat backgrounds throughout the day, wild mons support, and overworld hue.
Day of the Week Added This will enable me to include events like the Drifloon event that only happen on specific days.

When the player's mother inquires about the opponent right at the beginning of the game (as opposed to the original game, where that happens in the intro), you will be able to name it.
To mimic Pokémon D/P, a few minor changes are made to the game. This includes changes to the save screen's appearance, significantly altered timing for the player running animation, items with plural names, and changes to the text's font and shadow colour.

As I advance in the game, the decapitalization of the entire thing will take place.
The BIG FONT was added so the competition could THUDDDD.
Map popup is more like FR with the D/P look than Emerald's distinctive background.

Demo 1 Buglist:

• A small visual glitch happens when you level up • Lv does not appear on fainted mons in the Party menu

• The beach lacks water animation.
• The tutorial's May/Lucas backsprite is cut (we don't have better backsprites yet, so ds sizes are added)
• You can't walk if auto-run is activated. • Windows can be enhanced at night; they're now bright blue instead of yellow.
• Televisions do not broadcast shows.
• The region map resembles Emeralds rather than Sinnoh's.
• Minor error in the Verity Lake cinematic "we're departing" • Minor error in the Verity Lakefront "go return there Pokémon"

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